Showing posts with label Rangers. Show all posts
Showing posts with label Rangers. Show all posts

Release 046

New skills, baby! Everybody gets new skills!

The Skills Renaissance is still going strong with two brand new skills available for each archetype (some skills are only available when a certain Level is reached) in Drakensang-Online.

Wolf Pack.
  • The Dragon Knight receives ‘Rage Jump’ in Level 22 and ‘Smash’ in Level 26
  • The Spellweaver receives ‘Singularity’ in Level 22 and ‘Watchman’ in Level 35
  • The Ranger receives ‘Scatter Shot’ in Level 22 and ‘Wolf Pack’ in Level 35.
  • There are two new quests in Hognis Mine for level 27 heroes and above (see Eida for the quest ‘lights that no longer shine’ but beware…these quests are not for the weak willed)
  • In addition, there is a confirmation prompt before you leave a guild

For those who likes fairies, you can now make one of your own!

"You may have been wondering what the special items from the Daily Login Bonus are good for. After you have collected the flawless diamond, pollen from everlasting fairy lilies, the gnarled branch from ancient oaks and the ordinary lock of hair from a fair maiden, you can create a fairy in the workbench, who will accompany you on your quests."

Find out more about the entire details here.

Release 044

At last, the new skills are finally here with the coming of Release 044 for Drakensang-Online!

New skills have been unlocked for the heroes of Duria. Each class of characters will receive two new skills, one at level 18 and one at level 30.

  • The Dragonknight will receive the “Iron Brow” skill at level 18 and the “Ground Breaker” skill at level 30.
  • The Spellweaver will receive the “Chain of Lightning“ skill at level 18 and the “Frost Wind” skill at level 30. Also, beginning at level 1, the “Lightning Shot” skill will be replaced with the “Magic Missile” skill.
  • The Ranger will receive the “Bird of Prey” skill at level 18 and the “Adrenaline” skill at level 30.

Click thumbnail for a larger image.

“Release 044 is ushering in a skills renaissance – there will be two new skills available for each archetype. There will also be a new quest in the Norselands and jewels can be improved using the work bench from this point on.”

I’m kinda disappointed with the new Dragon Knight skills though.

It seems to me that the two new skills I got (Iron Brow and Ground Breaker) basically produces the same effect as the Paralyzing Onslaught (produce 20 Rage points, stun enemy, deal some damage) but with different visuals and animation. The head butt courtesy of the Iron Brow skill is useful though as it also weakens your enemy's armor which makes him vulnerable while he's stunned for the next 2-3 seconds.

Still, it would’ve been nice if they came up with something different.

Click here for the complete details of Release 044.

The Drakensang-Online Dream Team

Click to enlarge.
A group of Dragon Knights invited me one time to team up with them for a run that began at Torstrond.

These guys were heavyweights, ranging from Level 27-38 (I was a level 29 back then). The thing was our party was composed of Dragon Knights with no Spellweavers or Rangers. I thought that it wouldn’t be a problem with all the muscle in the group.

Apparently, I was wrong.

While we didn’t get slaughtered (not immediately anyway) we did have a harder time as compared to the times when my party had a Spellweaver and/or a Ranger. This got me thinking as to what the ideal party is. As far as I can figure it, a good party should have:

2 Dragon Knights
2 Spellweavers
1 Ranger

I’ve seen some parties that had only one Dragon Knight with the rest of the team composed mainly of Spellweavers and Rangers. It was good team for shock and awe but individual members suffered when faced with a lot of fast moving opponents.

Balance is key.

What’s your perfect mix for a dream team?

Release 043

The Drakensang-Online Team recently announced Release 043, a small release that includes a few improvements and bug fixes, as well as 3 new quests.

New Quests
  • The series of quests entitled “Bad News” now has a new Jarlshofn quest that can be embarked by speaking to Alvis Runevision after reaching level 26
  •  There is the new quest “Restless Ghosts” in Jarlshofn, as well as a second variation for level 24 (and above) players available from Alvis Runevision. To start the quest, you must first complete the fourth part of the “Deadly Screams” series of quests

What’s really exciting for me is that the bit about the new skills!
"We will be presenting you with the first 6 new skills in release 44. Each character class will receive 2 new skills, with one added at level 18 and one at level 30. This is the first phase of our skill rally; and, each character class will possess 12 skills and have a skill tree by the end of April."

Read the full release details. Click here.

Drakensang Heroes

Choosing a character to play as in Drakensang-Online is not really that difficult (there’s only three after all with a fourth one incoming still undisclosed at this time).

Each class has its own strengths and advantages as well as its requisite weaknesses and handicaps. Most players who have been playing for some time tends to gravitate to certain characters and play as these types over and over again for different games.

A word of advice for those who are just starting out: it’s best to try all the characters out and just get a feel for what works best for your particular temperament and style (only time and experience will tell).

Drakensang-Online features the following classes:

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Dragon Knights are highly skilled in hand-to-hand combat, and are capable of channeling their pent-up anger to invoke special skills and make powerful attacks.

That's why the longer they stay in battle, the more dangerous they become!

"An impressive array of deadly weapons serve an equally deadly line of warriors. Using much more than brute force, the Dragonknights are the fearless freedom fighters of Duria. Each recruit, assuming they survive their training, must undergo the Order's blood-initiation ritual. Within the halls of the Dragonknight stronghold, they drink the centuries-old dragon blood. They then continue their studies, learning how to use the fire and rage of the dragon within them to master the feared fighting techniques of the Dragonknights."

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Rangers are not only outstanding archers, but are also apt at melee.

Their style is characterized by dynamics, as they stay constantly in motion. They choose their targets from afar, first weakening them with arrows and then striking them down in close combat with their blade bow.

"A hard life in the wilderness has made the Rangers into what they are: Alert hunters who prove time and again that they are at least a match for all other beings of creation. From an early age, young members of the clan learn knowledge that has been passed down through millennia, as the traditions of Rangers are as old as humanity itself. Over time, their intense involvement with nature and their inherent inner balance has given them an almost magical ability to wield the blade bow."

Click to enlarge.
Spellweavers are excellent ranged fighters.

They use their mana to control the elements of fire, ice and lighting and manifest their spiritual powers by invoking mysterious spells. A spellweaver may be easy to disable in close combat but they're not easy to catch. They teleport out of the way of danger.

"These highly intelligent beings have dedicated their lives to studying magic, commanding the elemental essences of fire, ice and lightening to improve their magic attacks. The magic knowledge gleaned from their apprenticeship helps the Spellweavers to become masters of their craft. Their quest for wisdom and magic mastery is guided by a codex that must be strictly obeyed."

You can find out more about the characters on the Drakensang-Online characters page. Click here.

My character is a Dragon Knight named Jonasdiego (now there's a surprise). I've always been partial to playing barbarian/warrior types, as I prefer to dispatch hordes of monsters and undead warriors in close quarter combat. As can be expected with these types, Dragon Knights start off with a high number of hit points as compared to other character class and will not go down easily.

I've tried playing as a Ranger and a Spellweaver but it just doesn't do it for me. That being said, I don't mind having both of them at my back in a party facing down a great number of monsters.

What character class do you play and why?
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